…but not for interaction between machine and human! It’s probably one of the hardest points in airplane design: How is the crew going to fit in the plane? Does it feel good to sit in there for hours? Do I like the sitting position? Am I going to have good acces to controls and instruments? How’s the view?
One way to avoid having to answer those questions before hand is providing as much place as possible. However, this increases drag, and even more important here, weight. With at most 120 kg empty weight on my dispose, this approach is obviously a no go. The other is building a mockup and letting various experienced pilots judge by entering, sitting-down and exiting the mockup. This is much better than any fancy „µ-cron“ precise CAD system and the reason why I invest time in making an elaborate mockup.
The last week we tried out the mockup without having really the inner boundary of the cockpit. Thus, I produced this boundary by laminating several layers of wood strips. It is actually a three dimensional curve in space, but I decided to approximate the shape by using two plane curves joining at a kink. Dispite all my prior CAD drawings, I decided—after three persons sat inside—to move the cabin 50 mm upwards. Getting out of the plane was too hard and head space was low. This is much better now!